I will design build and optimize your cocos creator game for web ios and android


About this gig
Is your Cocos Creator game slow, buggy, or struggling to run smoothly on mobile?
I have 9+ years of hands-on Cocos Creator experience I have personally built, shipped, and optimized 30+ cross-platform games for Web, iOS, and Android. I know what breaks performance on mobile browsers, what causes memory leaks, and how to build game architecture that scales.
What I can do for you:
Game design and architecture:
- Design scalable game architecture from scratch
- Implement clean component-based structure with TypeScript
- Set up reusable UI systems, scene management, and game flow
Game development:
- Build complete game features: menus, gameplay, animations, effects
- Implement multiplayer with real-time WebSocket backend
- Cross-platform support for Web, iOS (App Store), and Android (Google Play)
Game optimization:
- Reduce draw calls with atlas packing and batch rendering
- Fix memory leaks and improve frame rate on mobile browsers
- Optimize asset bundles and lazy loading for faster startup
- Profile and debug with Chrome DevTools and Cocos Profiler
Backend integration:
- Connect your game to Node.js backend APIs
- Real-time multiplayer with WebSocket and game state sync
- JWT
Get to know Giang N
Software Engineer
- FromVietnam
- Member sinceMay 2026
- Avg. response time1 hour
Languages
English
My Portfolio
FAQ
Which version of Cocos Creator do you work with?
I work with Cocos Creator 2.x and 3.x, as well as Cocos2d-JS. Send me your version and I will confirm compatibility before you order.
Can you optimize an existing game I already built?
Yes. Share your project or a screen recording of the performance issue. I will review it and tell you exactly what needs to be fixed and how long it will take.
Do you build the backend as well as the game client?
Yes. I have 9+ years of Node.js backend experience alongside Cocos Creator. I can build both the game client and the server — real-time WebSocket, REST API, auth, and deployment.
Can you deploy to App Store and Google Play?
Yes. I have managed full deployment pipelines to both platforms across 30+ games. I can handle the build, signing, and submission process.

