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I will fix unreal engine 5 bugs, debug blueprint, gameplay system and multiplayer issue

G
gilgarobloz
G
gilgarobloz
Niagara G

About this gig

A professional Unreal Engine developer helping game creators solve technical problems and get their project running smoothly. Unreal Engine projects often break due to blueprint errors, gameplay bugs, crashes, or systems that stop working as expected. I provide fast and reliable debugging to identify the root cause and implement clean solutions.


I will fix and debug common Unreal Engine 5 issues such as blueprint logic errors, broken nodes, gameplay mechanics problems, multiplayer replication bugs, AI behavior issues, and character movement errors. If your character is stuck in T pose, animations are not blending correctly, objects are not interacting properly, or events are not triggering, I will diagnose and repair the system.


I also debug project crashes, packaging errors, performance issues, and optimization problems that cause low FPS or unstable gameplay. Whether the problem is in blueprint scripting, UI widgets, interaction systems, physics behavior, or multiplayer networking, I will resolve the bug and stabilize your project.


Services include Unreal Engine debugging, UE5 blueprint fixes, gameplay system troubleshooting, multiplayer bug fixing, performance optimization

Get to know Niagara G

Niagara G

Unreal Engine Game Developer, Gameplay Systems, Multiplayer Specialist

  • FromFrance
  • Member sinceMar 2026
  • Avg. response time5 hours
  • Languages

    French, English, Spanish, German
I am a professional Unreal Engine developer focused on building high performance gameplay systems, advanced Blueprint, and complete Unreal Engine game development for PC, Consoles, VR, and mobile platforms. With strong experience in Unreal Engine 4 and Unreal Engine 5, I specialize in turning game ideas into good, optimized, and playable system. Full Unreal Engine game development Gameplay Ability System and mechanics Advanced Blueprint scripting Multiplayer replication systems 3D environment and level Design 3D Model and Asset Optimization and performance Bug fixing and Blueprint debugging