
Gabriel M
Sound Designer, Audio Engineer, Game Sound
Skills

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Portfolio
Work experience
Technical Sound Designer
Gameloft • Freelance
Jan 2022 - Apr 2024 • 2 yrs 3 mos
Designed and implemented interactive sound effects and soundscapes for student-led game projects showcased at GameCon Collaborated closely with programmers, designers, and producers to integrate audio into gameplay systems Implemented and debugged interactive audio systems in Wwise and FMOD integrated with Unity and UE4, ensuring real-time performance and stable playback Optimized audio assets and middleware settings to reduce memory usage and improve runtime performance in game builds
Audio Designer
Itch • Freelance
Jan 2021 - Apr 2022 • 1 yr 3 mos
Created original sound effects and interactive audio for an indie game project Implemented and tested audio systems using FMOD and Unity Collaborated one-on-one with the developer to iterate on audio design and gameplay feedback