I’m a VFX Artist and Game Developer specializing in high-quality real-time visual effects for games using Godot and Unity. I design complete VFX systems that bring gameplay to life, including combat effects, magic spells, explosions, energy effects, environmental effects, particles, shaders e.t.c. My focus is building VFX that feel responsive, optimized and integrated into the gameplay experience. My workflow combines powerful tools such as Godot Engine, Unity, Blender, Material Maker, Photoshop, and Krita to create custom assets, textures, materials, shaders, and animations.... Read more