Unreal Engine Developer & Game Designer with 5 years of experience in C++ and Blueprints, specializing in 2D/3D games, AR/VR experiences, interactive simulations and real-time applications. I build gameplay systems, AI integrations, multiplayer/networked features, Pixel Streaming solutions, Socket.IO/WebSocket & backend integrations, and custom reusable Unreal Engine plugins/modules. I also specialize in advanced performance optimization, profiling, scalable architecture, and production-ready systems. I turn ideas into polished, efficient and reliable Unreal Engine experiences.... Read more