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good_ness411

Georgina A

@good_ness411

Pixel artist and CAD Designer

United States
English, French, Spanish, German
About me
Hi my name is Georgina, I am a creative designer specializing in 2D pixel art, game character sprites, sprite sheet animation, CAD drafting, and 3D modeling. I use tools like AutoCAD and SolidWorks to create accurate technical drawings, mechanical designs, and detailed 3D models. I am committed to delivering high-quality work, clear communication, and reliable service. My goal is to understand each client's needs and turn their ideas into professional results. Whether you need game art or engineering designs, I'm ready to help bring your project to life... Read more

Skills

g
good_ness411
Georgina A
Offline • 
Average response time: 2 hours

See my services

2D Drawings & Floor Plans
I will be your draftsman 2d solidwork autocad shop drawing cad drafting house blueprint
Character Design
I will do 2d game character sprite sheet 2d logo animation pixel nft cartoon design

Portfolio

Work experience

Game_Science

Game Science

Freelance • 0 mos

2d drawing nd gaming designer

Oct 2026 - Present • 0 mos

I create 2D game characters, sprite sheets, pixel art, character poses, and animation-ready game assets for indie developers, game studios, and creative projects. My work includes character concept development, front/side/back turnarounds, action poses, facial expressions, sprite sheets, and visual assets designed for games. I focus on creating consistent characters with clear silhouettes, appealing designs, and game-ready details. I also adapt characters for different visual styles, including pixel art, cartoon, RPG, platformer, and adventure game projects.

2d game character design

Oct 2026 - Present • 0 mos

I create 2D game characters, sprite sheets, pixel art, character poses, and animation-ready game assets for indie developers, game studios, and creative projects. My work includes character concept development, front/side/back turnarounds, action poses, facial expressions, sprite sheets, and visual assets designed for games. I focus on creating consistent characters with clear silhouettes, appealing designs, and game-ready details. I also adapt characters for different visual styles, including pixel art, cartoon, RPG, platformer, and adventure game projects.