I will develop native ios app in swift with ai and API integration


About this gig
Hi, I'm Yevhenii an iOS developer with my own app live on the App Store: Translator: Voice & Video. 100+ languages, AI-powered translation, in-app subscriptions. I've shipped it end to end, so I know what it takes to get an app approved and running.
I build native iOS apps in Swift and SwiftUI.
WHAT I CAN BUILD FOR YOU
- Native iOS apps (Swift, SwiftUI, UIKit)
- AI features: ChatGPT, Gemini, DeepL, speech and camera
- Subscriptions and in-app purchases (StoreKit 2, RevenueCat, Adapty)
- REST API, Firebase, CoreData / SwiftData
- Bug fixing and refactoring of existing projects
- App Store submission and review support
HOW I WORK
- Clean MVVM architecture code any developer can pick up later
- You get the full Xcode project and source code in every package
- Progress updates as I go, no radio silence
- Free minor fixes after delivery
Not sure about scope or budget? Message me with your idea and I'll send an honest estimate including if the honest answer is that you need something smaller than you think.
Let's build something that actually ships.
Get to know Yevhenii P
iOS Developer
- FromUkraine
- Member sinceAug 2026
- Avg. response time1 hour
Languages
Ukrainian, Russian, English
My Portfolio
FAQ
Do I need a paid Apple Developer account?
Only if you want the app distributed. Publishing and TestFlight both require an active Apple Developer Program membership ($99/year) in your name — a free Apple ID isn't enough. Without it I can still deliver the full Xcode project, which you can build and run on your own device.
Can you build the whole app if I only have an idea?
Yes. Send me a few sentences about what it should do and who it's for, and I'll come back with a screen list and a realistic scope. Most first-time clients start with the MVP package, then extend it once they've seen real user feedback.
What does "native" mean, and why not React Native or Flutter?
Native means Swift and UIKit, built with Apple's own tools. It gives better performance, instant access to new iOS features, smaller app size and fewer surprises at review. Cross-platform makes sense if you need Android too — I don't cover that here.
Which iOS versions will my app support?
By default iOS 16 and up, which covers the vast majority of active devices and lets me use modern SwiftUI. If you need iOS 15 or older for a specific audience, tell me before ordering — it's possible but adds time.
Will you publish the app to the App Store for me?
Yes, it's included in Premium and available as an extra on other packages. I prepare the build, metadata, screenshots and privacy details, then submit from your developer account. Review usually takes 24–48 hours, but Apple's timing isn't something I control.
What if Apple rejects my app?
I build to the App Store Review Guidelines to avoid the common causes: missing privacy policy, broken restore, placeholder content, unclear permissions. If a rejection concerns my implementation, I fix it free. Rejections about your business model or content need a separate discussion.
Do I own the code, and is it confidential?
You own everything on final delivery — full Xcode project, no hidden dependencies or license fees. I don't reuse, share or publish client code, and I delete project files afterwards. Happy to sign an NDA before you send anything.
What happens after delivery if something breaks?
Bugs in what I built are fixed free for 14 days after delivery. Beyond that, or for new features, message me and I'll send a custom offer. I'm also available for ongoing monthly maintenance if you'd rather not re-order each time.

