I will fix and setup minecraft server, plugin mod minecraft modpack spigot and forge


About this gig
Is your Minecraft modpack crashing on launch, lagging mid-game, or refusing to load after a mod update? Random crash-report errors you can't decode, or a server that won't hold TPS once players log in?
I specialize in modpack crash diagnosis and server optimization across Forge, Fabric, and NeoForge, including Cobblemon and Pixelmon-style builds, not generic fixes.
What I Fix / Build / Optimize:
- Modpack crashes on launch and mid-game freezes
- Crash-report and latest.log analysis
- Mod ID conflicts and broken dependencies
- Missing library and version incompatibility errors
- Forge to Fabric and NeoForge loader conversion
- Server TPS drops and chunk-loading lag
- Client-side FPS and stutter optimization
- World corruption and broken save recovery
- Datapack errors and custom datapack builds
- Quest system setup (FTB Quests / Better Questing)
- Java runtime errors and JVM/RAM tuning
- CurseForge and Modrinth packaging
Send me your crash log before ordering, I'll tell you what's broken so we scope this right.
Ready for a modpack that actually runs clean? Message me now and let's get it stable.
Get to know Johnbull G
Full Roblox Game Development, Scripting, Building, UI and Optimization
- FromUnited States
- Member sinceApr 2026
- Avg. response time1 hour
- Last delivery1 week
Languages
English, German, Italian, Dutch, Portuguese
My Portfolio
Other Game Development Services I Offer
FAQ
Will my world or save files be safe during the fix?
Yes. I back up your world/config files before touching anything, so nothing is at risk if a fix doesn't go as expected.
Do I need to give you FTP or hosting panel access?
Only if the issue is server-side. For client-side modpack crashes, your mod folder and crash log are enough — no access needed.
What Minecraft versions do you support?
Most versions from 1.16 through the current release, across Forge, Fabric, and NeoForge.
What if my server already has players on it — will fixing it affect their progress?
No, player data and world saves stay untouched. I work on configs and mods, not player data.
What happens if the crash comes back after delivery?
Follow-up support is included; if the same issue resurfaces from the original fix, I resolve it at no extra charge.
Can you fix a modpack I built myself, not one from CurseForge or Modrinth?
Yes, custom and manually assembled modpacks are fine as long as I can see the mod list and configs.
Do I need any technical knowledge to work with you?
No. Just send your crash log or files; I'll explain what's wrong in plain terms, not raw stack traces.
Is there a refund if you can't identify or fix the issue?
If I determine upfront I can't resolve it, I'll tell you before any work starts rather than taking the order.

