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grace_riffiths

Grace

@grace_riffiths

Blockbench Artist: Minecraft Models, Animations, Low Poly and Game Assets

United States
English, Polish, German, Spanish, French, Italian, Danish, Greek, Japanese
About me
Hello I'm Grace😊, A passionate Blockbench Artist specializing in custom Minecraft models, Blockbench animations, and low poly game assets. I create custom mobs, NPCs, bosses, characters, weapons, armor, furniture, blocks, items, and resource pack assets for Minecraft servers, maps, and indie game projects. Every model is optimized with clean topology, detailed pixel art texture, and smooth animation. Whether you need a single entity or a complete asset pack, I deliver quality, game ready Blockbench models with reliable communication and on time delivery. let's bring your ideas to live😊.... Read more

Skills

g
grace_riffiths
Grace
Offline • 
Average response time: 1 hour

See my services

Character Design
I will create custom blockbench models, animations and minecraft assets

Work experience

WhiDark

Blockbench 3D Model Design, Texturing & Animation | Ancient Frost Warden Minecraft Boss

WhiDark • Freelance

Jul 2026 - Jul 20260 mos

Designed and developed a complete Ancient Frost Warden boss for a custom Minecraft RPG server, delivering a production ready Blockbench model, custom textures, rigging, and animation pipeline from concept to final implementation. This project combined professional Blockbench modeling, Minecraft entity creation, low poly 3D modeling, voxel art, pixel art texturing, Minecraft animation, and game asset optimization to create a unique boss encounter that fit seamlessly into a custom fantasy world. PROJECT SCOPE • Designed a highly detailed Blockbench 3D model standing over nine blocks tall while maintaining Minecraft's iconic voxel style and optimized geometry. • Sculpted custom armor, crystal formations, frozen stone details, glowing runes, oversized weapons, and environmental elements to create a memorable fantasy boss with a distinct silhouette. • Produced high quality pixel art textures featuring layered ice patterns, weathered stone, glowing crystals, frost effects, and hand painted details optimized for Minecraft resource compatibility. • Built a complete skeletal rig with properly organized bone hierarchies for professional Blockbench animation and future content expansion. • Created multiple custom animations including idle, walking, sprinting, heavy attack, crystal smash, roar, damage reaction, death sequence, and special ability casting. • Exported the completed project as a Minecraft Bedrock Entity JSON with organized source files for seamless integration into the client's Minecraft project. CHALLENGES SOLVED The client wanted a boss that immediately felt powerful without sacrificing Minecraft performance. Several production iterations focused on improving body proportions, increasing armor depth, redesigning crystal formations, refining the weapon silhouette, and balancing visual detail with efficient polygon usage.