g
gregor_rr

George

@gregor_rr

3d modeler, Game Artist, Roblox ugc creator, Roblox ugc bundle

United Kingdom
English, German
About me
Hi, I'm George, a professional 3D Artist specializing in 3d Roblox UGC, custom Roblox accessories, 3d layered clothing, shirts, pants, and game ready 3D assets. I create clean, optimized, Roblox ready models for UGC creators, developers, brands and game studios. From custom accessories, bundle and clothing to character assets, I turn ideas into high quality 3D models built with attention to detail and Roblox requirements. Expect clear communication, reliable delivery, and quality focused results. Let's bring your 3d Roblox idea to life! ... Read more

Skills

g
gregor_rr
George
Offline • 
Average response time: 1 hour

See my services

Character Design
I will create custom roblox ugc asset, weapon, avatar and accessories
Character Design
I will create 3d low poly model character, rigging for game asset and animation

Portfolio

Work experience

Freelancer

3D Modeler & Animator | Freelance 3D Artist

Freelancer

Jul 2026 - Present2 mos

I’m a freelance 3D Modeler and Animator specializing in custom, game-ready assets for Roblox, games, animation, and digital content. I help clients turn ideas, reference images, sketches, and concepts into clean, detailed, and usable 3D models that fit their project requirements. My experience includes creating characters, creatures, accessories, props, hats, helmets, masks, glasses, clothing, heads, game assets, and other custom 3D objects. I also create animations that bring characters and assets to life, making them more engaging and suitable for games, videos, and interactive experiences. I focus on clean modeling, good proportions, organized topology, suitable polygon counts, UV preparation, and project-specific requirements. For game and Roblox projects, I understand the importance of optimization, because an attractive model should also be practical and efficient within the target platform. My service benefits clients by saving production time, providing custom assets instead of generic models, improving the visual quality of their projects, and giving them assets that can be further textured, rigged, animated, or integrated into their workflow. I can work with different styles, from simple low-poly designs to more detailed and stylized models. I believe communication is an important part of every 3D project. Before starting, I make sure I understand the reference, purpose, dimensions, style, technical requirements, file format, and expected result. This helps reduce misunderstandings and makes revisions easier. Whether you need a unique Roblox accessory, game character, creature, prop, wearable item, or animated asset, I focus on creating work that matches your vision and serves a real purpose in your project. My goal is not simply to deliver a 3D file, but to provide an asset that helps your project look better, work better, and move closer to completion. I also pay close attention to detail, helping ensure each final asset supports the client’s goals.