I will model hard surface props and game ready assets in blender


About this gig
Good game props look sharp and run light. I model hard surface props in Blender with clean topology and tidy UVs, so your game ready assets drop into Unreal, Unity, Godot, or Roblox without cleanup.
What you get:
- Hard surface modeling with crisp edges and believable detail
- Optimized low poly or mid poly, matched to your budget
- Clean UVs and PBR textures
- FBX or GLB tested in your engine
How it works:
- Send references, blueprints, or concept art
- I block out the form and confirm proportions
- I finish detail, UVs, and textures
- You get the game ready asset files
Message me first with your engine and poly budget so I can match specs.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Helen
3D Modelling, Rigging, Animation, Anime and Takeout
- FromUnited Kingdom
- Member sinceOct 2026
Languages
English, French, German, Spanish, Italian
My Portfolio
FAQ
What counts as a hard surface prop?
Mechanical or man-made objects like weapons, vehicles, crates, machinery, and sci-fi parts.
What does game ready asset mean?
Optimized topology, proper UVs, correct scale, and a tested export.
Which engines do you support?
Unreal, Unity, Godot, and Roblox.
Can you do a matching set of props?
Yes, Premium covers up to 4 in a consistent style.
What formats do you deliver?
FBX or GLB, plus the .blend source on request.

