I will rig and animate your blender character for games

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Helen

About this gig

A rig should make animating faster, not harder. I build blender rigging setups on Rigify for humanoid characters, with clean weights and an export that imports into your engine without fixes.


What you get:

  • Rigify rig with animator-friendly controls
  • Clean deformation on shoulders, hips, and hands
  • Blender animation clips for Premium (idle, walk, run)
  • FBX tested in Unreal or Unity


How it works:

  • Send your character in T-pose or A-pose
  • I build the rig and paint weights
  • I test the import and animate your clips (Premium)
  • You get the rig, FBX, and a preview


Message me first with your target engine so I can set the export correctly.

Get to know Helen

Helen

3D Modelling, Rigging, Animation, Anime and Takeout

  • FromUnited Kingdom
  • Member sinceOct 2026
  • Languages

    English, French, German, Spanish, Italian
I specialize in 3D modelling, character rigging, and animation using Blender and Cinema 4D. I create detailed hard-surface props, game-ready assets, facial blendshapes, and custom character rigs. I also work on mechanical parts and vehicle rigging, building functional controls for different animation needs. Whether you need a character rig, facial expressions, animated objects, or optimized game assets, I can help bring your project together with clean and reliable results.

My Portfolio