HafsaT
UI UX Designer , Web Developer and AI Automation Specialist
Skills
See my services


Portfolio
Work experience
Web development and Design
Oasis Infobyte • Part-time
Aug 2026 - Sep 2026 • 1 mo
UI/UX Design Intern working on end-to-end product design, from user research through to high-fidelity interfaces. Conducted UX research to define target audiences and translate raw scenarios into actionable design direction — building user personas, empathy maps, and problem statements that identified real user friction rather than assumed pain points. Applied these findings to reframe design problems, focusing on behavioral solutions over surface-level aesthetics. Designed wireframes, user flows, and interactive prototypes in Figma and FigJam, working with auto-layout, reusable components, and consistent design tokens for typography, color, and spacing. Iterated on designs based on feedback and usability considerations, with attention to accessibility, visual hierarchy, and mobile-first responsive layouts. Delivered structured project milestones on schedule, documenting design reasoning at each stage so decisions could be reviewed and defended — not just presented. Key skills: User Research · Personas & Empathy Mapping · Wireframing · Prototyping · Figma · FigJam · Design Systems · Responsive Design
UI/Ux Design
decodelabs • Part-time
Jul 2026 - Sep 2026 • 2 mos
UI/UX Design Intern (Remote) — working on assigned design projects and milestones under industry guidance and professional review. Completed a structured, project-based design track focused on solving real product problems rather than producing screens in isolation. Work began with UX research: defining target audiences, building detailed user personas, and constructing four-quadrant empathy maps (Says / Thinks / Feels / Does) to separate what users claim about their behavior from what they actually do. Applied research findings to reframe design problems around behavioral solutions — for example, identifying that a fitness product's target users faced a scheduling barrier rather than a motivation barrier, which shifted the entire solution space toward short, low-friction interactions. Designed and delivered work in Figma and FigJam using auto-layout, reusable components, and consistent typography, color, and spacing systems. Documented design reasoning at each stage so decisions could be reviewed and defended, and completed all milestones within the assigned timelines to quality-verification standards. Key skills: User Research · Personas & Empathy Mapping · Problem Framing · Wireframing · Prototyping · Figma · FigJam · Design Systems