I will create rig, texture animate stylized low poly 3d models in ps1, ps2, n64 psx

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haiderdesigns2
H
haiderdesigns2
Haider

About this gig

Hi, Im Haider, a 3D artist with 5+ years of experience creating stylized low-poly 3D characters and game assets.


I create clean, optimized, game-ready 3D models for Unity and Unreal Engine, including characters, props, and environments. My work is ideal for games, animation, and creative projects, with a focus on quality, performance, and a strong retro/stylized look.



All characters are made with game performance in mind, keeping a clean low poly look while preserving the nostalgic aesthetic of classic console games.


What you get:

  • Low poly 3D character
  • Optimized mesh for real-time use
  • PSX / PS2 style textures
  • Clean UVs
  • Game-ready asset (Unity, Unreal and Godot)
  • T-pose or A-pose (if needed)
  • Fully rigged and ready for games or animations


Ideal for:

  • Indie games
  • Retro or PSX-style games
  • Horror or stylized projects
  • Animations
  • Price and delivery time depend on the characters complexity (detail level, clothing, accessories, etc.), so feel free to contact me before ordering.


Bulk orders available with special pricing. I also provide consistent updates during the process. Please message me before ordering to discuss your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Haider

Haider

Games built with purpose, polish, and passion

  • FromUnited States
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, German, French
I turn game ideas into experiences players genuinely enjoy. Whether you’re an indie founder, startup studio, or solo creator, I help bring your vision to life. My services include: • Stylized Props • Low Poly Asset • UV Unwrapping • PBR Texturing • Optimized Topology All assets are created with performance and visual quality in mind, making them suitable for Unity, Unreal Engine, and other real-time projects.