I will fix bugs in your unity game and godot projects


About this gig
Hi, I'm Hashir, a game developer specializing in Unity and C#, with Godot (GDScript) experience as well.
Stuck on a bug that's blocking your project? I'll find the cause, fix it, and explain what went wrong so it doesn't come back.
What I can help with:
- Bugs and errors in C# scripts (Unity) and GDScript (Godot)
- Null reference errors, crashes, and unexpected behavior
- Broken prefabs, scenes, components, or references
- Small gameplay logic issues
How it works:
- Send me your project (or the relevant scripts) and describe the bug
- I investigate and fix it
- I deliver the fixed code with a short explanation
Please include: the engine and version, the error message if there is one, and steps to reproduce the problem.
Note: I fix existing bugs. I don't build new features or rebuild whole systems.
Message me before ordering if you're unsure whether I can help.
Get to know Hashir Afridi
Game Developer
- FromPakistan
- Member sinceMay 2021
- Avg. response time14 hours
Languages
Pashto, Urdu, English
FAQ
Which Unity and Godot versions do you work with?
I work with most recent Unity versions and with Godot 4. Tell me your version when you message me, and I’ll confirm before you order.
What if you can’t fix my bug?
I’ll tell you honestly after investigating. If I can’t solve it, I’ll explain what I found so you know where to look next, and we can sort out the order from there.
Can you add new features to my game?
This gig covers fixing existing bugs only. If you need a new feature, message me first and we can see whether a custom offer makes sense.
Do I need to send my whole project?
Not always. The relevant scripts and the error message are often enough. If I need more context, I’ll ask, and you can send a zipped copy of the project.

