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I will program custom 3d mechanics and player controllers in godot

H
hazenbergg
H
hazenbergg
hazenberg

About this gig

Are you stuck trying to make your 3D game feel just right? Smooth mechanics and a responsive player controller are the most important parts of any 3D game. If you are building a game in Godot Engine and need help writing clean, optimized GDScript for your mechanics, I am here to help!

What I can program for you:

  • Advanced 3D Player Controllers (FPS/TPS)
  • Specific movement physics (e.g., drone flight, vehicles, dash, slide)
  • Shooting, weapons, and combat systems
  • Interactable objects and environment logic
  • Camera systems (smooth follow, targeting, recoil)

Why choose me?

  • Clean, readable, and well-commented GDScript.
  • Optimized code that won't drop your FPS.
  • Fast communication and dedication to your project.

Please message me BEFORE placing an order so we can discuss the exact details of your mechanic and avoid any misunderstandings.

Get to know hazenberg

hazenberg

3D Game Developer, Godot Engine Specialist

  • FromUkraine
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Languages

    Ukrainian, English
Hi! I'm an indie game developer specializing in Godot Engine. I focus on creating smooth, optimized 3D mechanics, custom player controllers, and engaging gameplay systems. Whether you need complex flight physics, a responsive FPS controller, or need to fix performance issues in your Godot project, I write clean and efficient GDScript to bring your vision to life. I understand that the "feel" of a game is its most important aspect, and I'm here to ensure your mechanics work flawlessly. Let's build something great together!