h
hein_gamedev

Hein

@hein_gamedev

3D Generalist

Myanmar [Burma]
English
About me
Hi! I’m a professional 3D Artist / Generalist with 5+ years of experience creating high-quality, production-ready 3D assets for games and real-time projects. I specialize in clean, optimized modeling for both realistic and stylized styles, including props, hard-surface assets, and environment elements. I work with industry-standard tools and deliver reliable results on time. Clear communication, attention to detail, and client satisfaction are my priorities. Let’s bring your ideas to life.... Read more

Skills

h
hein_gamedev
Hein
Offline • 
Average response time: 1 hour

See my services

Game Art
I will do production ready 3d models with textures
Backgrounds & Environments
I will design 3d game environment in unity 3d or unreal engine5

Portfolio

Work experience

3D Art Lecturer

Youtube@Heingamedev • Self-employed

Dec 2025 - Present • 10 mos

I’m a professional 3D Artist with extensive experience in end-to-end production workflows for games and real-time projects. I graduated from Singapore, where I built a strong foundation in design, technical execution, and visual storytelling. My main tools include Autodesk Maya, ZBrush, Substance Painter, Marvelous Designer, Photoshop, and Unreal Engine, with solid experience integrating assets into Unity and Unreal pipelines. I’ve worked across the full production process — from modeling and texturing to look development and real-time implementation. I’m detail-oriented, efficient, and always focused on delivering high-quality, production-ready assets. I value clear communication and continuous improvement, and I enjoy collaborating with clients to bring ideas to life.