
Henrry Johnson
3D Character Rigging Mixamo Rig Unreal Engine Rig
Skills

See my services


Work experience
Rigging Artist
Animation Create
Jun 2025 - Sep 2026 • 1 yr 3 mos
Worked within a feature-animation CG pipeline, building production-ready character rigs, deformation systems, and animation controls. Improved rig stability and animator usability, supported shot production, and collaborated with modeling, animation, and character-effects teams.
VFX Technical Artist
3D Masterpiece
Apr 2025 - Sep 2026 • 1 yr 5 mos
Contributed technical skills to high-end VFX production, preparing digital assets, supporting character and CG workflows, and resolving production issues. Collaborated with artists and supervisors to deliver accurate, stable assets within demanding film schedules.
Character Technical Artist
Framework360
Feb 2024 - Sep 2026 • 2 yrs 7 mos
Supported high-end film and episodic VFX production through character setup, rigging, deformation, and technical problem-solving. Worked closely with animation and CG departments to improve asset performance, maintain production quality, and meet demanding delivery requirements.