I will do 3d character rigging in maya and blender


About this gig
Transform your 3D models into smooth, animator-friendly, and production-ready characters! I specialize in high-quality 3D Character Rigging in Blender and Autodesk Maya for animations, games, VTubers, and short films.
With 6+ years of experience as a 3D Character Modeler & Rigger, I deliver clean hierarchies, precise weight painting, and flexible controls tailored to your project requirements.
Services I Offer:
Full Body Rigging: Biped/Humanoid, Quadruped, Animals, Creatures, Vehicles, and Mechanical Props.
Advanced Facial Rigging: Custom Blendshapes & 52 ARKit Blendshapes for Apple Face Tracking and Visemes.
Game Engine Compatibility: Fully optimized for Unreal Engine (UE4/UE5 Mannequin) and Unity (Humanoid Avatar).
Auto-Rig & Custom Systems: Rigify, Auto-Rig Pro, advanced skeleton, Mixamo retargeting, and Mocap-ready setups.
Display Animation to show the characters in action and functionalities of each part of the character
Rig Key Features:
- Advanced IK/FK Switch (Arms, Legs, Spine)
- Bendy & Stretchy controls for cartoony squash & stretch
- Advanced Foot Roll (Toe Lift, Heel Roll, Wiggle) & Finger Attributes
- Clean, well-named, and organized layers
SEND A DM NOW!
Get to know Henry Rousseau
3D Character Modeler, Rigger and Animator
- FromFrance
- Member sinceOct 2026
- Avg. response time1 hour
Languages
French, English

