3D Generalist with 5+ years of experience creating high-quality assets for Games, Web, AR, and VR. Skilled in character modeling, product visualization, texturing, rigging, animation, optimization, and real-time workflows. Proficient in Blender, ZBrush, Maya, Substance Painter, Unreal Engine, and Unity. I focus on delivering production-ready assets that balance visual quality and performance while maintaining clear communication and reliable delivery throughout every project.... Read more