I build lightweight HTML5 playable ads for mobile games. One build is exported for AppLovin, Unity Ads, Meta, Google Ads, Mintegral, TikTok, Moloco and Liftoff, each with the right packaging and store-open call. I focus on what the networks recommend: a hook in the first seconds, one clear hint, a satisfying fail or win moment, and an end card that makes people want to play. Before delivery I run automated tests for every export. I have also released my own PC games, so I think like a game developer. I work in English and Japanese.... Read more