I will fix bugs and optimize your golang or cpp game server backend

H
huskarchen
H
huskarchen
Huskar C.

About this gig

Is your multiplayer game server crashing, leaking memory, lagging under load, or stuck on a bug nobody can reproduce? I've spent 11 years building backends, including game servers, so I know where these problems usually hide.


What I can help with: crashes, deadlocks, race conditions and memory leaks; latency spikes and CPU hotspots (pprof, perf, flame graphs); gateway, session and room or matchmaking services; Redis, MySQL and Kafka usage; Kubernetes and Docker deployment issues; and code or architecture review before launch.


Languages: Go, C++, Python and Lua.


How I work: you share the repo (or the relevant part), logs and how to reproduce the issue. I find the root cause, explain it in plain language, fix it with a test where possible, and document every change so your team can maintain it.


Please message me before ordering with a short description of the problem, your tech stack and the deadline, so I can confirm the right package.

Get to know Huskar C.

Huskar C.

Game Backend Engineer, Excel and Python Automation

  • FromSingapore
  • Member sinceOct 2026
  • Languages

    Chinese, English
Backend engineer with 11 years of experience, including many years building game servers, now based in Singapore. I build game servers and cloud-native backends in Go, C++ and Python, and I also take small, well-defined jobs: Excel and Google Sheets dashboards and automated reports, Python scripts for data and file tasks, and English-Chinese translation. Every delivery is tested, and totals are checked against an independent calculation. Clear scope, fast turnaround, revisions until it fits your workflow.