I will model and texture 3d game assets, props and environments

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Khalid Khan

About this gig

WELCOME TO MY GIG


Looking for game-ready 3D assets that look great and perform well?

I create clean, optimized 3D models for games from hard-surface props to full environment sets built to your engine's specs (Unity, Unreal, or other).


What I create:

  • Game props & assets (weapons, furniture, vehicles, nature objects)
  • Environment sets & modular kits
  • Hard-surface and architectural models
  • Product-style 3D models for marketing/renders
  • Custom models from your reference, sketch, or concept art


What you get:

  • Clean topology, optimized poly count for real-time use
  • Accurate proportions and detail matched to your reference
  • Source files in FBX, OBJ, BLEND, STL, or your preferred format
  • Fast, clear communication and on-time delivery


Message me with your references and target engine before ordering so I can recommend the right package and timeline for your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Khalid Khan

Khalid Khan

3D Artist

  • FromPakistan
  • Member sinceJul 2026
  • Avg. response time1 hour
  • Languages

    English, Urdu, Pashto
3D Artist with 3 years of experience in Blender, specializing in game-ready props, environments, and hard-surface assets. I model clean, optimized geometry and deliver production-ready files in FBX, OBJ, BLEND, and more — built to fit your engine's performance needs, whether that's Unity, Unreal, or product visualization. I focus on fast communication, accurate turnaround, and getting your project engine-ready without back-and-forth. Send me your references — let's build something solid."