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$
USD


I will sculpt a custom open-world map for your game, ranging from 1 km × 1 km up to 32 km × 32 km.
Concept art is preferred but not required.
Upon completion you will receive the .blend file along with pre-rendered heightmaps.
Rough city layouts and Azgaar fantasy maps are available as extras.
Hand-sculpting terrain is more time-consuming than procedural generation or erosion simulations, but it gives me the ability to hyper focus on every single detail.
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Open world map artist
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