I will create procedural generation map, height map and terrain map in unreal engine


About this gig
Tired of flat, lifeless landscapes killing your game's immersion? I build realistic, optimized procedural terrain, height maps & landscapes in Unreal Engine 5 ready for open-world, survival, RPG, or exploration games.
- Procedural terrain generation (PCG, noise-based, runtime)
- Custom height maps (World Machine, Gaea, or code-driven)
- unreal engineprocedural generation
- Terrain generation, Height map, Landscape design
- Realistic landscapes: mountains, biomes, rivers, erosion
- Optimized for performance (LODs, streaming, Nanite-ready)
- Blueprint or C++ implementation, fully documented
Whether you need a single stunning terrain or a full procedural generation system your team can reuse, I deliver clean, scalable results not just a pretty screenshot.
Why work with me? Years of hands-on UE5 terrain & VFX experience, fast turnaround, clear communication, and unlimited revisions until you're happy.
Message me before ordering for a custom quote on complex/large-scale worlds.
Let's build your world order now or drop a message!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Katharina
3D Environment Artist and Level Designer
- FromGermany
- Member sinceAug 2026
- Avg. response time1 hour
Languages
English, French, German, Spanish

