I will create a custom 3d game prop


About this gig
I will create a custom 3D game prop based on your concept, sketch, reference, or description.
The service can include:
- 3D modeling in Maya
- Clean topology and UV unwrapping
- PBR texturing in Substance 3D Painter
- Hard-surface detailing and surface damage in ZBrush
- Game-ready asset preparation and file export
Packages are designed for one prop and differ by the level of production included. Basic includes modeling and UVs, Standard adds PBR texturing, and Premium adds ZBrush hard-surface detailing.
The service focuses on hard-surface props and environment assets. Character modeling, anatomy, creatures, organic sculpting, and full character sculpting are not included.
Pricing depends on the complexity, size, and level of detail of the asset. Please contact me before ordering complex, large-scale, or highly detailed props so I can confirm the scope, price, and delivery time.
You can provide a concept, sketch, reference images, or a clear description of the desired asset.
Client work will only be used in my portfolio with the client's permission.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Igor Chavrikov
3D Artist Hard Surface Props and Environment Art
- FromVietnam
- Member sinceDec 2025
Languages
English, Russian
My Portfolio
FAQ
What do you need from me to start the project?
I need your reference files, concept, sketches, or a clear description of the prop. Please also provide any technical requirements such as dimensions, target platform, polygon budget, texture resolution, or other project-specific requirements.
Can you create complex or large props?
Yes, I can work on complex or large props. However, the price and delivery time depend on the asset's size, complexity, and level of detail. Please contact me before ordering complex or large-scale assets so I can confirm the scope and provide a custom offer.
Do you create characters or organic models?
No. This Gig focuses on hard-surface props and environment assets. Character modeling, anatomy, creatures, and organic sculpting are not included.
Can you provide the Maya source file?
Yes. An editable Maya source file is available as an optional Gig Extra.
Do you provide 4K textures?
Yes. Texturing packages include 2K textures by default. A 4K texture set is available as an optional Gig Extra.
Can you work from an existing 3D model?
Yes. I can work with an existing model for services such as UV unwrapping, texturing, or additional hard-surface detailing. Please contact me first so I can check the model and requirements.

