I will fix and optimize your ai generated 3d model for games


About this gig
Is your AI-generated 3D model too heavy, messy, or difficult to use in a game?
I can help you clean, repair, and optimize 3D models created with Tripo, Meshy(more like messy), and other AI 3D generators, as well as traditional Blender models.
I am a freelance 3D artist and Unity game developer with experience creating and optimizing game assets, humanoid characters, fantasy creatures, and 3D environments.
What I can help with:
- Reduce polygon and triangle counts
- Clean up messy AI-generated geometry
- Repair mesh issues and unwanted artifacts
- Improve topology where needed
- Fix basic UV mapping and texture problems
- Prepare models for Unity, Unreal Engine, or Godot
- Export optimized models in FBX, GLB, OBJ, or BLEND formats
- Preserve visual details as much as possible during optimization
Why choose me?
- Experience working with AI-generated 3D assets
- Blender-based modeling and optimization workflow
- Knowledge of game-engine asset requirements
- Experience with complex humanoid and creature models
- Clear communication and project-specific solutions
Important: Every model is different. Complex topology repairs, full retopology, rigging, and advanced texture work may require a custom offer.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Imran Aziz
3D Artist and Game Developer
- FromPakistan
- Member sinceSep 2026
- Avg. response time1 hour
- Last delivery2 days
Languages
English

