I will deep profile your unity game and fix bugs


About this gig
Why you should hire me for this gig?
I have 10+ years of developing games and interactive content in Unity. As a software engineer, my job dictates that I not only write functional code but also ensure that it is performant and optimized. Unity's built-in analytical tools and Visual Stuio's debugging tools are a great asset. I have tinkered with these tools humungous times over the years.
What can I offer?
- Debugging and fixing compile time errors or game breaking errors.
- Improving game loading times through addressables and asynchronous loading.
- Deep profiling spikes and identifying bottlenecks
- Efficient usage of batching for better performance
- Memory profiling and suggest optimization
Feel free to message and throw a query.
Get to know Irfan A
Unity Pro, Unreal, Shaders, OpenGL, Threejs, 3D, VFX, CG, Physics, Simulations
- FromPakistan
- Member sinceJun 2015
- Avg. response time1 hour
- Last delivery5 months
Languages
English
My Portfolio
Other Game Development Services I Offer
1 reviews for this Gig
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Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
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F fiveroso

Spain
I wanted to learn how to properly debug so Irfan sat down with me and remotely debugged my build so i could see and understand the whole process!
$100-$200
Price
1 day
Duration
Helpful?
1 reviews for this Gig
| (1) | ||
| (0) | ||
| (0) | ||
| (0) | ||
| (0) |
Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
F fiveroso

Spain
I wanted to learn how to properly debug so Irfan sat down with me and remotely debugged my build so i could see and understand the whole process!
$100-$200
Price
1 day
Duration
Helpful?
