I will fix bugs and build custom systems in unreal blueprint


About this gig
Hello amazing buyer,
Two kinds of Blueprint problems usually land in our inbox.
One: something that used to work, doesn't anymore, and you can't find where it broke.
Two: something that doesn't exist yet, and you need it built without learning Blueprint from scratch to get there.
We handle both the same way trace the actual logic, not just the symptom, and build or fix it so it holds up once real content gets added.
BUG FIXING:
- Null reference crashes, dispatcher issues, casting failures traced to the real cause
- Replication bugs variables that update on host but never reach the client
- A plain language note on what broke and why, so it doesn't come back
CUSTOM SYSTEMS:
- Inventory, save/load, interaction systems, quest logic, dialogue systems
- Data table driven setups your team can extend without touching core logic
- Clean node naming and structure
Send your project or describe what's broken or what you need built we'll tell you straight what it takes before you pay past the package price.
KINDLY REACH AND LET'S BUILD THE NEXT GAME SYSTEM THAT RETAIN PLAYERS
Get to know Ironwake
Unreal Engine Combat, AI and Multiplayer Systems Team
- FromBrazil
- Member sinceAug 2026
Languages
English, Spanish, Portuguese
FAQ
How do I send you the project?
Share a .zip of the relevant folders or a screen share link, we'll confirm what we need.
Will you explain what caused it?
Yes, every fix includes a short note on what broke and why, so it doesn't repeat
What if the bug is bigger than expected once you look?
We tell you before doing extra work, no surprise charges mid fix

