I will create hard surface models with clean topology and textures


About this gig
I create custom 3D hard surface models for games, products, engineering, manufacturing, and visualization.
If you need a 3D model of a machine, mechanical part, industrial product, electronic device, weapon, vehicle component, medical equipment, furniture, or any other hard surface object, I can model it from your sketches, blueprints, CAD drawings, or reference images.
I focus on creating clean, accurate, and well-organized models with proper topology, making them suitable for game development, product rendering, animation, Unreal Engine, Unity, manufacturing concepts, or 3D printing.
My services include:
- Hard surface 3D modeling
- Product modeling
- Industrial and mechanical modeling
- Game-ready props
- High-poly and low-poly models
- UV unwrapping
- Clean topology
- PBR-ready assets
- Model optimization
- File export in FBX, OBJ, BLEND, STL, GLB, and other required formats
If you have any questions or a custom project, feel free to message me before placing your order.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Attiq
Professional 3D Visualization Artist
- FromPakistan
- Member sinceOct 2018
- Last delivery11 months
Languages
English
My Portfolio
FAQ
Q: What information do you need to start my project?
I need concept art, reference images, or sketches that show the design of your character or asset. If you have specific technical requirements such as polygon limits or texture sizes, please share those as well.
Q: Which software do you use for modeling and texturing?
I primarily use Blender for modeling and rigging, and Substance Painter for creating realistic PBR textures.
Q: Are the models compatible with game engines like Unity or Unreal?
Yes. All models are fully optimized and tested for real-time performance in Unity and Unreal Engine. I can export in FBX or other formats based on your requirements.
Q: Can you animate the characters?
Basic rigging is included for animation readiness, but animation creation (such as walk cycles or attacks) can be added as a separate service.
Q: What if I need multiple characters or assets?
I offer custom packages for bulk or series based projects to ensure consistency in quality and optimization. Contact me for a tailored quote.

