I will edit, create custom gmod map fivem map cs2 map gta v l4d2 source engine map


About this gig
HELLO THERE,
Do you need a custom map for your game? You've come to the right place!
I'm an expert Source Engine mapper and 3D modeler with years of experience creating detailed, fun, and high-quality maps for different games. I can help you build or edit any map to fit your needs.
What I Can Do:
GMod
CS2
L4D2
FiveM
GTA V
All types of Source Engine maps
Why Choose Me:
Friendly Communication
Good quality work
Fast Delivery
Years of experience
My workflow leverages Hammer Editor, Blender, and Source Filmmaker to ensure no missing CSS or custom-content errors, balanced info_player_start spawns, proper info_node placement for NPC nav, and multi-gamemode compatibility.
I recommend you message me before placing an order. That way, we can talk about your project, what you need, and what's possible. I'll also give you a custom offer if needed.
Whether you need a small map for a private game or a big one for a server, I can make it for you!
I guarantee high-quality deliverables, fast turnaround, and 100% satisfaction.
DM BEFORE PLACING ORDER
THANK YOU.
Get to know jack
3d rendering
- FromUnited Kingdom
- Member sinceApr 2026
- Avg. response time7 hours
Languages
French, German, Spanish, English
FAQ
What software do you use?
I work with Source Filmmaker (SFM) and Garry’s Mod (GMod), using Source Engine based tools to ensure compatibility and proper performance.
What types of maps do you work with?
I work with: SFM maps GMod maps Workshop maps Custom or modified maps (As long as they are Source Engine compatible)
What do you need from me to get started?
To kick off your project, I’ll need: A clear brief (map type—GMod/FiveM—or model details) Reference images or sketches (styles, themes, color palettes) Desired gamemode features (e.g. DarkRP shops, Prop Hunt hiding spots, surf lanes) Any custom assets (logos, textures, sounds) you want included
Will I receive source files, and will there be missing content errors?
Yes, every deliverable includes all source files (.vmf/.bsp for maps; .blend/.fbx/.dmx for models) plus any exported game ready assets. Maps are fully self-contained (no CSS or missing-texture placeholders), and models are PBR-textured, rigged, and Source-engine compatible.
What are your delivery times and revision policy?
Delivery: GMod map: 15–27 days FiveM map: 17–30 days SFM/Blender player model: 14–26 days

