Full 2D Game Development in Unity Concept to Finished Build
I build complete 2D games in Unity, from a blank project to a polished, playable build ready for release on PC, mobile, or web.
What you get:
- Full development in Unity (C#) mechanics, physics, controls, and gameplay systems built from scratch
- Custom player movement, combat, AI, level design, and UI/UX
- Animation, sound, and music integration
- Save systems, menus, and in-game economy (if needed)
- Performance optimization and bug-free builds
- Export-ready builds for Android, iOS, Windows, or WebGL
Genres: Platformers, endless runners, puzzle games, RPGs, top-down shooters, idle/clicker, and hybrid-casual titles.
Process:
- Share your idea, references, or GDD (or I'll help scope one)
- I break it into milestones core mechanics content polish build
- Playable builds shared at each milestone
- Final delivery with source files and documentation
Why work with me:
- Clean, scalable, well-commented code
- Milestone-based delivery, realistic timelines
- Post-launch support and bug fixes available
Send your game idea and platform, and I'll reply with scope, timeline, and quote.