I will create game ready 3d assets for unity and unreal engine


About this gig
HELLO THEIR!
I will create high-quality, game-ready 3D assets for Unity and Unreal Engine, including props, weapons, characters, vehicles, environment assets and other custom models.
Each asset can be created with clean topology, UV mapping, PBR textures, optimized geometry and the file formats required for your project.
I can also provide rigging and animation for assets that need movement or gameplay functionality.
What I offer
Game-ready 3D modeling
Props, weapons, characters and vehicles
Environment assets and modular elements
PBR texturing and materials
UV mapping and clean topology
Optimization and LOD-ready assets
Rigging and animation
Unity and Unreal Engine-ready files
FBX, OBJ, BLEND and other formats
Why choose me?
I focus on creating assets that are not only visually detailed but also practical for game development. I can follow your references, art style, technical requirements and engine specifications to produce assets ready for integration into your project.
Send me your concept, reference images or project requirements before ordering so I can confirm the complexity, timeline and best package for your asset.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know James
Character Designer And Illustrator
- FromUnited Kingdom
- Member sinceSep 2026
- Avg. response time1 hour
Languages
English, French
FAQ
What type of game assets can you create?
I can create props, weapons, characters, vehicles, environment assets, mechanical objects and other custom 3D game assets.
Do you create assets for Unity and Unreal Engine?
Yes. I can prepare assets for both Unity and Unreal Engine, depending on your project's technical requirements.
Can you create realistic or stylized assets?
Yes. I can follow realistic, stylized, low-poly, semi-realistic, sci-fi, fantasy, military and other visual styles.
Do you provide textures?
Yes. I can provide UV mapping and PBR textures/materials according to the requirements of your project.
Can you rig and animate the model?
Yes. Rigging and animation are available for suitable assets such as characters, weapons and mechanical objects.
What file formats do you deliver?
Depending on the project, I can provide formats such as FBX, OBJ, BLEND, PNG and other requested formats.
Can you optimize assets for games?
Yes. I can optimize geometry, topology, materials and other elements according to your target platform and project requirements.
Can you create a custom package?
Yes. If your project is larger or more complex than the listed packages, contact me with the requirements and I can provide a custom offer.

