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james_rames

James Rames

@james_rames

3D Character Artist Game Ready Models, Rigging 3D Assets

United States
English, French, Spanish, German
About me
Welcome to my 3D game art portfolio! I specialize in creating low-poly cartoon characters and optimized game assets in Blender, designed to look appealing while staying efficient for real-time gameplay. I focus on building lightweight, well-structured assets that integrate smoothly into game development workflows. From playful cartoon characters to complete low-poly game assets, every project is crafted with attention to detail, performance, and visual consistency. Explore my portfolio to see how I transform creative concepts into production-ready 3D game art. ... Read more
j
james_rames
James Rames
Offline • 

See my services

Character Modeling
I will create low poly game art rigging for cartoon character and game asset in blender
Character Modeling
I will sculpt toys, action figures 3d model character in zbrush for 3d printing

Portfolio

Work experience

RigRex

3D Rigging & Animation Artist

RigRex

Feb 2024 - Feb 2024 • 0 mos

Rigged characters for animation and gameplay. Created Blender assets compatible with Unreal Engine. Developed reusable game-ready character and animation assets.

Models_Garden

3D Modeler & ZBrush Sculptor

Models Garden

Jun 2022 - Jun 2022 • 0 mos

Sculpted characters, action figures, and collectible models in ZBrush. Created detailed models suitable for 3D printing. Delivered optimized meshes and production-ready files.

Pixel_Arts - Creative Design Agency

3D Character Artist

Pixel Arts - Creative Design Agency

Feb 2021 - Feb 2021 • 0 mos

Created stylized, low-poly, and game-ready 3D characters. Produced clean topology, UVs, textures, and optimized assets. Prepared characters for animation and game-engine workflows.