I will fix your unity bugs fast


About this gig
I will fix one bug or error in your Unity project quickly and professionally.
Whether its a script issue, null reference, broken mechanic, or strange engine behavior, I will find the cause and solve it cleanly with readable, maintainable code.
This service includes:
- ️ Debugging & identifying the root cause
- ️ Fixing 1 Unity/C# bug
- ️ Clean code update or patch
- ️ Explanation of the problem & how it was solved
- ️ Optional small improvements if needed
Perfect for:
Gameplay issues, script errors, UI problems, physics glitches, input bugs, performance hiccups, or anything blocking progress.
Your project stays safe no bloated fixes, no hacks, just proper implementation.
Get to know Jan T
The keyboard is mightier than the sword
- FromBosnia and Herzegovina
- Member sinceDec 2025
- Avg. response time1 hour
Languages
English
FAQ
What do you need from me to start?
I need your Unity project or the relevant scripts, a short description of the bug, and instructions on how to reproduce it. If the project is large, you can send only the scene or scripts involved.
What types of bugs can you fix?
Script errors, null references, gameplay issues, UI problems, physics glitches, animation issues, movement bugs, performance hiccups, crashes, warnings, and most engine-related issues.
Can you fix multiple bugs at once?
This gig covers one bug. If you have multiple issues, you can purchase extras or we can create a custom offer depending on the complexity.
How do I know the bug is fully fixed?
I test the fix, explain the cause, and provide an updated script or project. If anything related to the same issue still breaks, I fix it for free.
Will you keep my project private?
Absolutely. Your files and code remain 100% confidential. I do not share or reuse anything from your project.
Can you work with both 2D and 3D projects?
Yes, I can fix bugs in both 2D and 3D Unity projects.
Do you support all Unity versions?
Yes — I can debug projects from Unity 2019 up to the latest LTS versions.
What if my project is too large to upload?
You can send only the relevant scene, scripts, or a stripped-down version of the project. I’ll guide you if you’re unsure.
What if the bug is extremely complex?
If the issue requires more time than the base package, I’ll let you know before starting and offer a fair custom offer.

