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Expert 3D Fashion Designer CLO 3D Marvelous Designer
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SENIOR 3D GENERALIST
Risen Media • Full-time
Sep 2021 - Present • 4 yrs 8 mos
Lead 3D artist responsible for creating high-fidelity 3D assets for commercial marketing and digital media. I manage the full production pipeline, including high-poly sculpting in ZBrush, clean retopology for game engines, and advanced PBR texturing in Substance Painter. I have successfully delivered over 50+ high-end projects, ensuring industry-standard topology and photorealistic rendering using V-Ray and Cycles. My focus is on technical precision and visual excellence for European and international clients.