I will design 3d game environment level design open world map in unity and ue5


2 orders in queue
About this gig
Looking for a 3D game environment artist who can turn your vision into a game ready world? You're in the right place.
I'm a 3D Environment & Level Designer with 4 years of experience building worlds for Unreal Engine and Unity from modular assets to full open world maps.
What I Offer:
- 3D Environment Design & World Building
- Level Design & Greyboxing
- Open World Map Creation
- Modular Environment & Asset Kits
- Game Asset Design (props, structures, foliage)
- Stylized & Semi Realistic Environment Art
- Lighting & Set Dressing
- Unreal Engine 5 & Unity 3D
- Blender, Maya, ZBrush, Substance Painter
- Terrain Sculpting & Landscape Design
- Performance Optimization
Why Choose Me?
I specialize in environments and levels, not generalist 3D work so you get focused expertise every time. My workflows follow real studio pipelines: clean, optimized, ready to drop into your project. Clear communication, fast turnaround, revisions until you're happy, every order.
Indie dev, solo creator, or studio I'm ready to build your world.
Message me before ordering with any custom request.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Environ forge
3D Game Environment and Level Designer, Unreal Engine, Unity, Blender
- FromUnited Kingdom
- Member sinceAug 2026
- Avg. response time1 hour
Languages
English, Spanish, German
FAQ
What game engines do you work with?
I work in both Unreal Engine (UE4/UE5) and Unity, and can deliver in whichever engine your project uses.
Do you provide source files (Blender/Maya/FBX)?
Yes, source files can be included on request — just let me know your preferred format before ordering.
Can you match a specific art style or reference?
Absolutely. Send me references (screenshots, mood boards, concept art) and I'll match the style, whether stylized, semi-realistic, or realistic.
Do you do level design as well as environment art?
Yes — I offer both environment art and functional level design, including greyboxing and gameplay layout.
Is the environment optimized for real-time performance?
Yes, every asset and environment I build is optimized with game-ready topology, texel density, and draw call efficiency in mind.
Can I request revisions?
Yes, each package includes revisions (see package details) to make sure the final result matches your vision.
Do you offer full open world maps or just single assets?
Both — from single modular props to full connected open world environments, depending on the package you choose.
How long does delivery take?
Delivery time depends on the package and scope — see each tier's delivery estimate, or message me for a custom timeline on larger projects.
Can I use the final assets commercially?
Yes, once the order is complete, full commercial usage rights transfer to you.
What if my project doesn't fit the listed packages?
No problem — message me before ordering with your project details and I'll put together a custom offer.

