I will create 3d game environment, unreal engine environment, ue5 environment

J
janilless
J
janilless
Daniel

About this gig

Hi, I'm Daniel a 3D Environment Artist trained at Rainbow Academy's Master in Environment Creation for Video Games (Rome).


I build Unreal Engine 5 game environments that feel alive using Nanite, Lumen, Megascans, and proper art direction to create spaces that match the vision in your head.


WHAT I CREATE  

  • Outdoor environments: forests, deserts, cities, tundra, alien worlds
  • Indoor environments: dungeons, sci-fi corridors, offices, caves
  • Cinematic + archviz scenes
  • Level design: layout, flow, pacing
  • Lighting: Lumen, time-of-day, fog
  • Megascans + materials
  • World Partition (large worlds)
  • Performance: LODs, occlusion, draw calls


WHAT YOU SEND ME


  • Reference images or mood boards (Pinterest, ArtStation links, screenshots)
  • Asset list (or let me know to use Marketplace assets)
  • Platform target
  • Level purpose (gameplay, cinematic, archviz)


️ Please MESSAGE ME before ordering environment scope varies hugely.


Your world is your game's first impression. Let's make it unforgettable.

Get to know Daniel

Daniel

Qualify VFX artist

  • FromUnited States
  • Member sinceOct 2026
  • Avg. response time1 hour
  • Languages

    English, Arabic, French
Hi, I’m a VFX artist specializing in Unreal Engine and Unity, creating high-quality visual effects that make games more immersive, dynamic, and polished. I work with Unreal Engine 5 Niagara, Unity VFX Graph, particle systems, Shader Graph, materials, and real-time effects to create a wide range of visuals, including: Explosions, fire, and smoke Magic and energy effects Weapon effects and impacts Environmental and atmospheric VFX Stylized and realistic visual effects I focus on creating effects that match each game’s visual style while maintaining smooth performance and responsive gameplay.

Other Game Development Services I Offer