I will develop a dark fantasy soulslike game in unreal engine 5


About this gig
Want to build a dark fantasy Soulslike with challenging combat, powerful bosses, dangerous enemies, and a world worth exploring?
I develop dark fantasy Soulslike games in Unreal Engine 5, from combat prototypes to playable gameplay systems and larger game builds.
I can help you build systems such as:
- Soulslike melee combat
- Light and heavy attacks
- Dodge, roll, block, parry, and guard mechanics
- Stamina and health systems
- Enemy AI and combat behaviors
- Boss fights and boss phases
- Lock-on targeting
- Hit reactions and damage systems
- Weapons, abilities, and character progression
- Checkpoints and respawn systems
- Inventory and equipment
- XP, souls, runes, or custom progression systems
- Dark fantasy environments and exploration
- NPC interactions and dialogue systems
- Quests and objectives
- Animations and combat montages
- VFX for attacks, magic, abilities, and impacts
- UI for health, stamina, inventory, and progression
- Save and load systems
- Performance optimization
I work with Unreal Engine 5 and can use Blueprints, C++, or a combination of both depending on the project.
Please message me before ordering and tell me about your game, current project, target platform, and the systems you need.
Get to know Jason
UE5 Game Developer
- FromUnited Kingdom
- Member sinceSep 2026
Languages
English, German, French
FAQ
Do you develop Soulslike combat from scratch?
Yes. I can build custom combat systems around your game's weapons, animations, abilities, stamina, damage, targeting, and enemy behavior.
Do you work with Unreal Engine 5?
Yes. The service is focused on Unreal Engine 5 development.
Do you use Blueprints or C++?
I work with both. The implementation depends on the system and the requirements of your project.
Can you create boss fights?
Yes. Boss encounters can include custom attacks, telegraphs, movement behavior, phases, damage reactions, arenas, and AI logic.
Can you create enemy AI?
Yes. I can develop enemy behaviors for melee enemies, ranged enemies, elite enemies, bosses, and other combat roles.
Can you work on an existing Unreal Engine project?
Yes. Send the current project details and explain what you need changed or added before ordering.
What Unreal Engine versions do you support?
Send me your current Unreal Engine version before ordering so I can confirm compatibility with your project.
Do you support multiplayer Soulslike games?
Yes. Multiplayer requirements need separate technical planning because networking, replication, synchronization, matchmaking, and backend requirements add substantial development scope. Contact me regarding this.
Can you build the entire game?
Yes. Large games need to be divided into milestones. I can work on the core gameplay systems, individual features, prototypes, vertical slices, or larger development scopes.

