I will develop a custom juce audio plugin prototype for windows

United States

I speak English

Game tools, BG3 modding, and automation developer

I build playable web tools, BG3 mod test packages, and local-first automation workflows under AUXIL / Ratio.Exp. I can help turn rough game, modding, or creative software ideas into clear prototypes, ...
About this Gig

I build focused custom audio-plugin prototypes for indie musicians, game-audio creators, and experimental producers using JUCE and modern C++. Projects can include synthesizers, guitar and audio effects, loop tools, and creative utilities.


My original work includes RailSynth, KLR Whale, and Evan Metal. These projects demonstrate original interfaces, DSP controls, MIDI and session tools, waveform analysis, remix and export workflows, presets, and tested Windows VST3 builds.


Fixed packages cover Windows x64 prototypes. macOS, signing, installers, AAX, complete DAWs, AI models, copy protection, and larger commercial products require a custom assessment. Additional UI refinement and macOS feasibility planning are available through custom offers.


The buyer owns fully paid project-specific deliverables. AUXIL retains all pre-existing products, frameworks, reusable DSP utilities, templates, and test infrastructure. RailSynth, KLR Whale, and Evan Metal source code is not transferred through this Gig.


Please message me before ordering with your intended workflow, essential controls, rights-safe references, target DAW, and desired deliverables.

Format:

VST3

Plugin type:

Sampler

Synthesizer

Time-based effects

Programming language:

JUCE

C++

My Portfolio

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