I will create game ready 3d spaceship model unreal engine unity game asset sci fi


About this gig
Need a high-quality 3D spaceship model that drops smoothly into Unreal Engine or Unity 3D without causing performance issues? I create custom, game ready sci-fi vehicles designed to match real-time game development standards for indie studios and solo creators.
WHY ME:
Building models for game engines requires proper scale, clean pivot points, and efficient polycounts. I deliver clean quad geometry, optimized UV mapping, and high-quality textures so your models look sharp and run efficiently inside your project right out of the box.
What You Get
- Custom 3D Model: Built from your concept art, reference images, or project description.
- Engine Optimization: Prepared for Unreal Engine and Unity 3D with correct pivots, proper scale, and zero mesh errors.
- Complete PBR Textures: Albedo, Normal, Roughness, Metallic, and Emission maps in 2K or 4K resolution.
- Industry-Standard Formats: Delivery in FBX, OBJ, or Blend files.
- Functional Setup: Options for moving cockpits, landing gear, and thrusters.
Every 3D project is unique. Contacting me first ensures we discuss your concept art, technical requirements, and game engine specifications so I can recommend the exact package or create a custom
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know jazperr
3d modelling expert
- FromUnited Kingdom
- Member sinceSep 2026
- Avg. response time3 hours
Languages
English, French, Spanish, German
FAQ
Will the 3D spaceship model work directly in Unreal Engine and Unity 3D?
Yes. Every 3D spaceship model is tested, scaled properly, and exported in universal formats (FBX/OBJ) for easy drag-and-drop import into Unreal Engine, Unity 3D, or Blender.
Are PBR textures included with the spaceship model?
Yes. Standard and Premium packages come with full real-time PBR texture sets (Diffuse, Normal, Roughness, Metallic, Emission) ready for game engine lighting.
Can you build both simple low-poly models and detailed hard surface designs?
Yes. I can create lightweight low-poly assets for mobile and performance-focused games, as well as detailed hard surface assets for PC and console titles.

