I will model modular game environment props and assets for unreal engine

J
jeff_david544
J
jeff_david544
Jeff David

About this gig

Hello!


Welcome to my gig.


I model, texture, and import optimized modular environment kits and hero props ready to drag straight into your Unreal Engine level and start building.


Everything I deliver follows real production standards: correct scale, clean topology, proper UVs, PBR texture sets, and sensible poly budgets for your target platform (PC, console, or mobile).


WHAT YOU GET

  • Modular building kits (walls, floors, ceilings, trims, corners, doorways) that snap on a grid for fast level assembly
  • Hero/unique props (crates, barrels, furniture, machinery, ruins, foliage whatever fits your world)
  • Full PBR texturing (Base Color, Normal, Roughness, Metallic, AO) built in Substance Painter
  • Clean, non-overlapping UVs and optimized poly counts (low-poly for real-time performance, with high-poly bake option for detail)
  • LODs for performance-safe distant rendering
  • Correctly set up materials/material instances inside Unreal Engine
  • Organized, clearly named content folders no clutter, no guesswork


STYLE OPTIONS

Realistic/PBR, stylized/hand-painted, sci-fi/industrial, medieval/fantasy, modern/urban, nature/organic tell me your reference and I'll match it.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Jeff David

Jeff David

Unreal engine 5 environment artist

  • FromBrazil
  • Member sinceSep 2026
  • Languages

    English, Portuguese
Hey, I'm Jeff david — a professional Unreal Engine 5 Environment Artist with 6 years of experience building game-ready, optimized worlds for indie devs and studios. I specialize in taking a level from an empty scene to a finished, atmospheric environment: blockout, landscape and terrain, lighting (Lumen), modular asset dressing, and performance optimization — all built the way a real production pipeline expects, not just "pretty for a screenshot." Send me your reference images or a quick brief on what you're building, and let's make it look — and run — the way it should.