I will do 2d rubber hose animation, 2d vintage cartoon, 2d cup head video


About this gig
Hello!!
Looking for fun, eye-catching 2D animation in the classic 1930s cartoon style?
I create authentic rubber hose animations inspired by vintage icons like Cuphead, Mickey Mouse, and Betty Boop. These animations are bursting with charm, personality, and that smooth, bouncy motion that made early cartoons unforgettable.
Whether you need it for a music video, YouTube intro, Twitch overlay, or promotional content, Ill bring your ideas to life with a timeless, cartoon flair that stands out from the crowd.
My Task Expertise:
- 2D Rubber Hose Animation
- Character Design (Vintage Style)
- Frame-by-Frame & Rigged Animation
- Looping Animations
- Background Art (Optional)
- Audio Sync & Lip Sync
- YouTube & Twitch Overlays
- Storyboarding & Animatics
- Delivery: MP4, GIF, Transparent Video
- Commercial Use License
- Fast Revisions & Turnaround
Ready to bring your ideas to life with smooth, vintage-style rubber hose animation?
Send me a message now lets chat about your project and create something amazing together!
Get to know Jeremiah S
Bringing Your Story to Life with Stunning 2D Animation
- FromNigeria
- Member sinceApr 2025
Languages
Yoruba, English, Arabic, French
FAQ
What is rubber hose animation?
Rubber hose animation is a classic 2D animation style from the 1920s–30s, characterized by smooth, flowing movements and stretchy limbs, popularized by vintage cartoons like Mickey Mouse and Betty Boop.
Can you create custom characters in the rubber hose style?
Yes! I design unique characters inspired by the vintage rubber hose style, tailored specifically to fit your project’s needs and personality.
What file formats will I receive?
You will receive your animation in MP4, GIF, Transparent WebM, or PNG sequence formats, depending on your preference.
Do you offer commercial use rights?
Yes, commercial use rights are available with certain packages or as an add-on to ensure you can use the animation freely for your business.
Is the animation hand-drawn or rigged?
I use both frame-by-frame hand-drawn techniques and rigged animation methods, depending on what fits your project best.

