I will create realistic 3d vehicle models and game ready props for unity unreal


About this gig
HELLO ESTEEMED BUYERS!
I'm a 3D vehicle modeling expert specializing in creating realistic vehicles and game-ready props for Unity and Unreal Engine.
I create detailed 3D assets designed to balance visual quality and real-time performance, making them suitable for games, simulations, virtual environments, cinematics, and other interactive projects.
I can create:
- Realistic cars, trucks, SUVs, motorcycles, and other vehicles
- Game-ready vehicle models
- Environmental and gameplay props
- Hard-surface 3D assets
- Optimized real-time models
- Detailed interiors and exteriors where required
- PBR materials and textures
- UV mapping and texture preparation
- Multiple levels of detail (LOD) when required
- Unity-ready and Unreal-ready asset preparation
- Custom assets based on your references, drawings, or specifications
My workflow focuses on clean modeling, appropriate topology, accurate proportions, optimized geometry, UVs, materials, and organized asset delivery.
Depending on your project requirements, I can prepare assets for real-time use while maintaining the level of detail needed for your game or interactive experience.
Let's create a professional 3D asset that is ready for your project.
THANK!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know jerry
Professional 3D Artist Roblox Developer Game Asset Vehicle Model Expert
- FromUnited Kingdom
- Member sinceMar 2026
Languages
English, German, French, Spanish
FAQ
Do you provide texturing and materials with the models?
These base packages focus strictly on high-quality mesh topology, clean UV unwrapping, and 3D modeling as shown in the untextured layout style. If you require full PBR texturing or specific material assignment, please reach out to me for a custom offer!
Can you optimize the models for game engines like Unity or Unreal Engine?
Yes, absolutely! Please let me know your target platform (Mobile, PC, or Console) at the beginning of the order so I can manage the polygon count and topology loop constraints perfectly for your engine.
What file formats will I receive upon completion?
I standardly deliver in universally compatible formats including .FBX and .OBJ. Source files (such as .Blend or native formats) are included completely free in the Standard and Premium tiers.
Do you accept custom references outside of vehicles and standard props?
Yes. I can handle hard-surface designs, mechs, and environmental pieces. Message me your reference artwork or concept sketches, and I will tailor a custom quote matching your specific project requirements.
What type of 3D vehicles can you create?
I can model cars, SUVs, trucks, motorcycles, futuristic vehicles, commercial vehicles, and other custom vehicle concepts, depending on the complexity.
Can you create props as well as vehicles?
Yes. The Gig supports both realistic 3D vehicles and game-ready props. Simple props are primarily covered by the Basic package, while more complex assets can be handled through a custom offer.
Can you prepare models for Unity?
Yes. I can prepare the agreed asset in a format and structure suitable for Unity integration.
Can you prepare models for Unreal Engine?
Yes. I can prepare assets for Unreal Engine according to the project's technical requirements.
Can you add vehicle animation?
Vehicle animation, rigging, suspension systems, driving functionality, or other advanced technical setup can be added as a custom requirement when agreed before the order.

