I will write c sharp scripts and unity mechanics for games and apps


About this gig
I am a programmer, not an artist or a level designer. If you are making a Unity game and need clean, functional, and well-commented C# scripts to make your ideas actually work, you are in the right place.
My goal is to handle the logic so you can focus on making the game look and feel great. I write isolated, maintainable scripts that you can easily drop into your GameObjects.
Important Note about the Pricing Table: Fiverr's interface forces me to include a "Number of levels" (1, 2, and 3) in my pricing packages. Please ignore this. I do not design game levels. You are strictly paying for the complexity of the C# script/system provided.
Mechanics I can code for you:
- Player Controllers: 2D or 3D movement (jumping, dashing, physics-based movement).
- Game Systems: Simple inventory management, health/damage logic, or score tracking.
- Enemy Logic: Basic AI behavior or state machines (patrol, chase, attack).
- Triggers & UI: Interactive objects, door scripts, or hooking up your UI buttons to actual game logic.
Crucial Step: Please message me before placing an order. Game mechanics can be highly specific. Tell me exactly what you want the script to do, and I will let you know which package it
Get to know Gerardo Santana
Software Developer
- FromMexico
- Member sinceJul 2026
- Avg. response time1 hour
Languages
Spanish, English
FAQ
Do you provide 3D models, sprites or sound effects?
No. This gig is strictly for C# programming. I will use primitive shapes (cubes, capsules) or placeholder graphics to build and test the script, which you can later replace with your own assets.
Can you build my entire game from scratch?
No. I focus on prototyping specific mechanics and writing individual systems (like a player controller or an enemy AI). If you need an entire game, please look for "Full Game Creation" gigs.

