I will fix errors, bugs and publish your vibecoded react native expo app rork, loveable


About this gig
Looking for clean, game ready military vehicle models with optimized topology and professional UVs? You're in the right place. I specialize in retopology for military vehicles, game assets, 3D wheels, cars, and hard surface models using ZModeler, Blender, and industry standard workflows. Whether you need assets for Unreal Engine, Unity, simulation, or rendering, I deliver optimized meshes that are efficient, clean, and ready for production.
What I Offer:
- Military vehicle retopology
- Game ready vehicle and prop optimization
- Clean quad topology
- Professional UV mapping & UV unwrapping
- 3D wheel modeling and detailing
- Car rendering with realistic materials
- Hard surface modeling using ZModeler
- Low poly and high poly workflow
- FBX, OBJ, BLEND, and other export formats
Why Choose Me?
- Optimized topology for better performance
- Accurate edge flow and deformation
- Clean UVs for high quality texturing
- Fast communication and on time delivery
- High quality results tailored to your project
Let's transform your vehicle or game asset into a clean, optimized, production ready model with professional quality.
Get to know jidex
jidexdeveloper
- FromUnited States
- Member sinceJan 2026
Languages
English
Other Vibe Coding Services I Offer
FAQ
Can you fix an app created with Rork or Lovable?
Yes. I can debug and fix React Native/Expo apps generated with Rork, Lovable, and other AI coding tools, including build errors, broken features, API issues, navigation problems, and configuration errors.Yes. I can debug and fix React Native/Expo apps generated with Rork, Lovable, and other AI codin
Can you publish my Expo app to Android and iOS?
Yes. I can prepare your Expo project for production, configure EAS builds, resolve publishing-related errors, and guide the project through the required Android/iOS release steps.
What do you need from me to start?
Please provide the project files or repository, a clear description of the issue, any error messages/screenshots, and details about what you want fixed or published. I’ll review the project and determine the best approach.
