I will fix blender rigging, weight paint, bone roll and character mesh skinning issues


About this gig
Hello,
Is your Blender character rig twisting, clipping, or deforming during animation? I can repair your existing rig and improve mesh movement, making your character easier to pose and animate.
I troubleshoot Blender rigging problems such as bad weight painting, bone roll errors, skinning issues, joint collapse, twisted limbs, finger deformation, and Rigify errors. Ill inspect your project, identify the likely cause, make targeted corrections, and test the result with pose or movement checks. My goal is to preserve your model instead of rebuilding everything unnecessarily.
What you can expect:
- Cleaner weights and smoother mesh deformation
- Better joint bends and fewer unwanted distortions
- Corrections to bones, skinning, and rig settings
- A repaired Blender project file
Every model is different, so the scope depends on the rig and issue. Please provide your blend file and screenshots or a short video showing the problem. Ill review the details and recommend the right package. Message me before ordering so we can agree on the fix, delivery time, and price.
Get to know Godwin
Expert 3D Rigging and Character Technical Artist
- FromUnited Kingdom
- Member sinceOct 2026
- Avg. response time1 hour
Languages
English, German, Spanish, French
FAQ
What files do you need to fix my Blender rig?
Please provide your .blend project file, a description of the issue, and screenshots or a short video showing the problem.
Can you fix twisted limbs, collapsing joints, and bad weight painting?
Yes. I can troubleshoot these issues and correct the relevant weights, bones, or skinning, depending on the model and the cause.
Can you repair an existing Rigify rig without rebuilding my character?
In many cases, yes. I’ll assess the existing setup and aim to preserve your model and rig wherever practical. Major structural problems may require additional work.

