I will fix blender rigging, weight paint, bone roll and character mesh skinning issues

J
jonthan_thee
J
jonthan_thee
Godwin

About this gig

Hello,

Is your Blender character rig twisting, clipping, or deforming during animation? I can repair your existing rig and improve mesh movement, making your character easier to pose and animate.


I troubleshoot Blender rigging problems such as bad weight painting, bone roll errors, skinning issues, joint collapse, twisted limbs, finger deformation, and Rigify errors. Ill inspect your project, identify the likely cause, make targeted corrections, and test the result with pose or movement checks. My goal is to preserve your model instead of rebuilding everything unnecessarily.


What you can expect:


  • Cleaner weights and smoother mesh deformation
  • Better joint bends and fewer unwanted distortions
  • Corrections to bones, skinning, and rig settings
  • A repaired Blender project file


Every model is different, so the scope depends on the rig and issue. Please provide your blend file and screenshots or a short video showing the problem. Ill review the details and recommend the right package. Message me before ordering so we can agree on the fix, delivery time, and price.


Get to know Godwin

Godwin

Expert 3D Rigging and Character Technical Artist

  • FromUnited Kingdom
  • Member sinceOct 2026
  • Avg. response time1 hour
  • Languages

    English, German, Spanish, French
I am a professional 3D technical artist specializing in character rigging, skinning, and asset repair. With extensive industry experience, I resolve complex bone hierarchies, weight painting flaws, blendshapes, and retargeting errors across Blender, Unity, Unreal Engine, and VRChat. My focus is delivering game-ready, clean rigs optimized for fluid animation and real-time performance. I ensure your 3D assets function flawlessly with uncompromising precision and efficiency.

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