I will rig and animate spine 2d game characters for unity mobile rpg games

J
joseph_p0
J
joseph_p0
Joseph P.

About this gig

Bring your RPG characters to life with professional Spine 2D skeletal animation!


I specialize in creating smooth, high-quality, game-ready animations using Spine 2D Pro. Whether you are building an isometric RPG Maker project, a side-scrolling platformer, or a Unity mobile game, I will deliver top-tier animations tailored to your needs.

What I Offer:

  • Pro Rigging: Weight painting, mesh deformations, and IK/FK setups.
  • Essential Cycles: Idle, Walk, Run, Jump, Fall, Land.
  • Combat Actions: Melee/Ranged Attacks, Magic Cast, Hit, Stun, Death.
  • VFX & Assets: Animated UI, treasure chests, and looping background props.

What You Receive:

  • Game-ready exports for Unity, Godot, Unreal, etc. (.json, .atlas, .png sprite sheets, or binary).
  • Seamless loops optimized for peak performance on mobile and PC.


️ NOTE: This gig is for rigging and animation only. You must provide layered artwork (clean PSD/AI file). If you need asset separation/cutting, message me first!


Let's build your game! Please contact me before placing an order to discuss your project details.





Get to know Joseph P.

Joseph P.

Game Asset Specialist, 3D Sculpting and Rigging, Print Ready TCG Design

  • FromNigeria
  • Member sinceJul 2026
  • Avg. response time2 hours
  • Languages

    English, Spanish, German, Italian
Hello there Welcome! I am a professional game artist and technical designer specializing in bringing digital and physical game assets to life. From initial 2D UI layouts and print-ready card game dielines to custom 3D modeling (Maya/Blender), Spine 2D rigging for Unity, and interactive 3D web animations, I deliver high-quality, optimization-focused assets tailored to your pipeline. Whether you are launching a Kickstarter card game, developing a mobile RPG, or building an interactive web experience, I ensure flawless design and industry-standard deliverables. Let's build your project together!