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About me
Hello there! My name is Josh
I create realistic 3D game characters using DAZ 3D and optimize them for Unreal Engine, character modeling, character design, 3d realistic character, facial rigging, Blendshapes, Arkit52, etc. Delivering high quality assets ready for real-time performance. Whether you’re building a game, cinematic, or virtual production project, I design characters that meet modern industry standards for visual realism and engine compatibility.... Read more