Hello!
I've been in game development for around three years now. For most of that time I've been working in blender and Unity3D. This year, I've decided to challenge myself to learn Unreal Engine and have almost exclusively used UE4 and UE5. Recently, I completed a personal project that was modeled and sculpted in blender, textured in substance designer, and all exported to unreal as fbx files. I know how to create custom materials in both Unity and Unreal.
I can sculpt, do low to high poly, weight paint, create tileable textures, make trimsheets, create LODs, create foliage with card, etc.... Read more